AI is creeping deeper into game development — not just helping fix bugs or generate voice lines, but inching toward creating ...
Sean Buckley has spent the last decade writing about consumer technology, video games, PC hardware, science fiction and animation. He likes to review over-powered laptops, obsess over non-conventional ...
In this thrilling showdown, dive into the epic battle between Alien and Predator, two of science fiction's most iconic ...
In discussing where we went wrong, a panel of luminaries, including Vint Cerf and the Internet Archive's Brewster Kahle, sees three Cs: centralization, copyright, and competition.
Mavis Beacon Teaches Typing, released in 1987 and developed by Software Toolworks, is the quintessential typing game. It wasn't the first typing game, but it was among the first. Mavis Beacon Teaches ...
The UW and TitletownTech partnership is one of two Microsoft chose to to put its advanced AI platform to use to speed up scientific discoveries.
The University of Washington’s Allen School is tackling six “grand challenges” in computer science — from AI and education to ...
Nintendo's application to trademark 'monster capture' has been rejected after a third party provided evidence that the ...
Much ink has been spilled discussing what the career prospects are for a CS graduate in this age where generative AI has ...
What would the world look like if we changed the value of pi? Whether in the real world or a game environment, the answer is ...
First-person science-fiction horror game ROUTINE will launch for Xbox Series, Xbox One, and PC via Steam and Microsoft Store on December 4, publisher Raw Fury and developer Lunar Software ...
In an interview with the Daily Pennsylvanian, Mishra described the “shock and awe” that followed his comeback victory after a ...