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  1. modeling - Is blender actually useable for engineering? - Blender …

    I can recommend Blender for modeling objects to which you already know their design and parameters and you are sure the shape is mostly final (like modeling your living room or a part …

  2. Where are some places to get reference images for modeling?

    Jun 2, 2015 · I've gone through a number of tutorials and want to get some actual experience with modeling. But, I don't know where to go to get good reference images for modeling with …

  3. modeling - Real world scale size? - Blender Stack Exchange

    Jan 17, 2020 · I am working on a project that's a bathroom, it's supposed to fit real world scale, the size of the bathroom should be 2,50х1,5 and the height 2,2. How am I supposed to use …

  4. modeling - How to model effectively using exact measurements?

    May 24, 2013 · I always struggle when trying to create a floor plan or furniture. How do I model using exact measurements.

  5. modeling - How do I create voxel (3D pixel) art in Blender?

    Jun 5, 2022 · Create a superflat world Make your pixel art in that world Save and exit Minecraft Open Mineways then open your map tweak settings then export as .obj file Then import .obj …

  6. Important Blender shorcuts for object modeling

    Apr 29, 2018 · How to find all hotkeys In Blender, press ⎈ Ctrl ⎇ Alt U to open up the settings menu. Locate the Input rider and go to the 3d View section. The operations and hotkey for …

  7. modeling - Creating complicated models using scripts - Blender …

    Mar 30, 2020 · I'm new to blender and 3d modeling in general, but I have a python background. While searching I found models created via scripting. These models were good, but the …

  8. how to fill that holes in blender 3d modeling

    Sep 8, 2024 · I need the easiest method to fill these holes. I tried using Ctrl+F, but when I export the model for 3D printing, the slicer doesn’t recognize the edit.

  9. When should N-Gons be used, and when shouldn't they?

    For export, n-gons can be bad. Not everything supports n-gons, and some formats don't like them. Typically, the exporter will automatically convert them, but this isn't always the case. In …

  10. modeling - What is the ideal topology for a shoulder joint?

    22 Modeling the shoulder joint of humanoid models is often a sticking point for me, due to the many degrees of freedom a shoulder has, and when rigged, my shoulders often pinch badly. …